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原生JS实现音乐播放器的示例代码
这篇文章主要介绍了原生JS实现音乐播放器的示例代码,文中通过示例代码介绍的非常详细,对大家的学习或者工作具有一定的参考学习价值,需要的朋友们下面随着小编来一起学习学习吧
本文主要介绍了原生JS实现音乐播放器的示例代码,分享给大家,具体如下:
效果图
音乐播放器
- 播放控制
- 播放进度条控制
- 歌词显示及高亮
- 播放模式设置
播放器属性归类
按照播放器的功能划分,对播放器的属性和DOM元素归类,实现同一功能的元素和属性保存在同一对象中,便于管理和操作
const control = { //存放播放器控制 play: document.querySelector('#myplay'), ... index: 2,//当前播放歌曲序号 ... } const audioFile = { //存放歌曲文件及相关信息 file: document.getElementsByTagName('audio')[0], currentTime: 0, duration: 0, } const lyric = { // 歌词显示栏配置 ele: null, totalLyricRows: 0, currentRows: 0, rowsHeight: 0, } const modeControl = { //播放模式 mode: ['顺序', '随机', '单曲'], index: 0 } const songInfo = { // 存放歌曲信息的DOM容器 name: document.querySelector('.song-name'), ... }
播放控制
功能:控制音乐的播放和暂停,上一首,下一首,播放完成及相应图标修改
audio所用API:audio.play() 和 audio.pause()和audio ended事件
// 音乐的播放和暂停,上一首,下一首控制 control.play.addEventListener('click',()=>{ control.isPlay = !control.isPlay; playerHandle(); } ); control.prev.addEventListener('click', prevHandle); control.next.addEventListener('click', nextHandle); audioFile.file.addEventListener('ended', nextHandle); function playerHandle() { const play = control.play; control.isPlay ? audioFile.file.play() : audioFile.file.pause(); if (control.isPlay) { //音乐播放,更改图标及开启播放动画 play.classList.remove('songStop'); play.classList.add('songStart'); control.albumCover.classList.add('albumRotate'); control.albumCover.style.animationPlayState = 'running'; } else { //音乐暂停,更改图标及暂停播放动画 ... } } function prevHandle() { // 根据播放模式重新加载歌曲 const modeIndex = modeControl.index; const songListLens = songList.length; if (modeIndex == 0) {//顺序播放 let index = --control.index; index == -1 ? (index = songListLens - 1) : index; control.index = index % songListLens; } else if (modeIndex == 1) {//随机播放 const randomNum = Math.random() * (songListLens - 1); control.index = Math.round(randomNum); } else if (modeIndex == 2) {//单曲 } reload(songList); } function nextHandle() { const modeIndex = modeControl.index; const songListLens = songList.length; if (modeIndex == 0) {//顺序播放 control.index = ++control.index % songListLens; } else if (modeIndex == 1) {//随机播放 const randomNum = Math.random() * (songListLens - 1); control.index = Math.round(randomNum); } else if (modeIndex == 2) {//单曲 } reload(songList); }
播放进度条控制
功能:实时更新播放进度,点击进度条调整歌曲播放进度
audio所用API:audio timeupdate事件,audio.currentTime
// 播放进度实时更新 audioFile.file.addEventListener('timeupdate', lyricAndProgressMove); // 通过拖拽调整进度 control.progressDot.addEventListener('click', adjustProgressByDrag); // 通过点击调整进度 control.progressWrap.addEventListener('click', adjustProgressByClick);
播放进度实时更新:通过修改相应DOM元素的位置或者宽度进行修改
function lyricAndProgressMove() { const audio = audioFile.file; const controlIndex = control.index; // 歌曲信息初始化 const songLyricItem = document.getElementsByClassName('song-lyric-item'); if (songLyricItem.length == 0) return; let currentTime = audioFile.currentTime = Math.round(audio.currentTime); let duration = audioFile.duration = Math.round(audio.duration); //进度条移动 const progressWrapWidth = control.progressWrap.offsetWidth; const currentBarPOS = currentTime / duration * 100; control.progressBar.style.width = `${currentBarPOS.toFixed(2)}%`; const currentDotPOS = Math.round(currentTime / duration * progressWrapWidth); control.progressDot.style.left = `${currentDotPOS}px`; songInfo.currentTimeSpan.innerText = formatTime(currentTime); }
拖拽调整进度:通过拖拽移动进度条,并且同步更新歌曲播放进度
function adjustProgressByDrag() { const fragBox = control.progressDot; const progressWrap = control.progressWrap drag(fragBox, progressWrap) } function drag(fragBox, wrap) { const wrapWidth = wrap.offsetWidth; const wrapLeft = getOffsetLeft(wrap); function dragMove(e) { let disX = e.pageX - wrapLeft; changeProgressBarPos(disX, wrapWidth) } fragBox.addEventListener('mousedown', () => { //拖拽操作 //点击放大方便操作 fragBox.style.width = `14px`;fragBox.style.height = `14px`;fragBox.style.top = `-7px`; document.addEventListener('mousemove', dragMove); document.addEventListener('mouseup', () => { document.removeEventListener('mousemove', dragMove); fragBox.style.width = `10px`;fragBox.style.height = `10px`;fragBox.style.top = `-4px`; }) }); } function changeProgressBarPos(disX, wrapWidth) { //进度条状态更新 const audio = audioFile.file const duration = audioFile.duration let dotPos let barPos if (disX < 0) { dotPos = -4 barPos = 0 audio.currentTime = 0 } else if (disX > 0 && disX < wrapWidth) { dotPos = disX barPos = 100 * (disX / wrapWidth) audio.currentTime = duration * (disX / wrapWidth) } else { dotPos = wrapWidth - 4 barPos = 100 audio.currentTime = duration } control.progressDot.style.left = `${dotPos}px` control.progressBar.style.width = `${barPos}%` }
点击进度条调整:通过点击进度条,并且同步更新歌曲播放进度
function adjustProgressByClick(e) { const wrap = control.progressWrap; const wrapWidth = wrap.offsetWidth; const wrapLeft = getOffsetLeft(wrap); const disX = e.pageX - wrapLeft; changeProgressBarPos(disX, wrapWidth) }
歌词显示及高亮
功能:根据播放进度,实时更新歌词显示,并高亮当前歌词(通过添加样式)
audio所用API:audio timeupdate事件,audio.currentTime
// 歌词显示实时更新 audioFile.file.addEventListener('timeupdate', lyricAndProgressMove); function lyricAndProgressMove() { const audio = audioFile.file; const controlIndex = control.index; const songLyricItem = document.getElementsByClassName('song-lyric-item'); if (songLyricItem.length == 0) return; let currentTime = audioFile.currentTime = Math.round(audio.currentTime); let duration = audioFile.duration = Math.round(audio.duration); let totalLyricRows = lyric.totalLyricRows = songLyricItem.length; let LyricEle = lyric.ele = songLyricItem[0]; let rowsHeight = lyric.rowsHeight = LyricEle && LyricEle.offsetHeight; //歌词移动 lrcs[controlIndex].lyric.forEach((item, index) => { if (currentTime === item.time) { lyric.currentRows = index; songLyricItem[index].classList.add('song-lyric-item-active'); index > 0 && songLyricItem[index - 1].classList.remove('song-lyric-item-active'); if (index > 5 && index < totalLyricRows - 5) { songInfo.lyricWrap.scrollTo(0, `${rowsHeight * (index - 5)}`) } } }) }
播放模式设置
功能:点击跳转播放模式,并修改相应图标
audio所用API:无
// 播放模式设置 control.mode.addEventListener('click', changePlayMode); function changePlayMode() { modeControl.index = ++modeControl.index % 3; const mode = control.mode; modeControl.index === 0 ? mode.setAttribute("class", "playerIcon songCycleOrder") : modeControl.index === 1 ? mode.setAttribute("class", "playerIcon songCycleRandom ") : mode.setAttribute("class", "playerIcon songCycleOnly") }
代码地址:https://github.com/hcm083214/audio-player
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